Looking at my previous creature design with the camouflage on top I decided to redesign it. I have designed these three different designs for my creature so within the game there is a bit of difference when playing. These will all situate within the same environment which I am going to design from my concept art I have done earlier. For my project I am going to focus on this creature for an example to show of different creatures are within the game. Then once you collect the soul of the dungeon area the main character you play as evolves to do with the environment.
Original artwork explaining how the character works and interacts with its environment: