After watching Feng Zhu's most recent video it had inspire me to go back to the line drawing approach when designing my lair. Therefore I started these series of thumbnails with a line drawing then onto value range in black and white using four values and then applying colour on top of them. I worked on three simultaneously so I wasn't too precious with my paintings and approached them as designs rather than finished paintings.
After completing the three designs I turned off the line work to see if they are working as a painting and as to a surprise they were starting to take shape, I especially like the portrait painting and the blue landscape. Following from these I will do an environment prop sheet, and a hero prop sheet so I can finalize the design on the shrine/grave tomb of the king and the surrounding area.
I felt as though I had more control over the whole scene when designing with the perspective grids and drawing lines as compared to blocking out environments, it's an approach which I shall use in the future, although I need to work on my draftsmanship and line quality for it to really benefit me later on.