Monday, 18 November 2013
Secret Lairs: Influence Maps
After speaking with Jordon today I realised I need to start thinking more logically about my work when designing my lair, thinking about its function and why everything is the way it is. Therefore I have started to look at cathedral architecture, church architecture, holy places of worship, religious rituals and symbolism of it being a holy place whilst still thinking about it being set in the neolithic times and still being able to see that it belongs to a queen.
Therefore this requires me to change my hero prop completely, getting rid of the statue and replacing it with a holy font, where she goes to wash her sins away. I want this place to have a calmness to it, with a sense of paradise and solitude, where she can go by herself and be with the gods.
When thinking about the design of the font and the surrounding area, I have researched into peacocks being a symbol of immortality and is often associated with royalty and queens. I am still setting this inside of the mountain where her father died, therefore mixing these elements with a mountain environment should lead to some interesting outcomes. I will further experiment with composition as suggested by Jordon so I can frame the shot where the hero prop is in a higher position as though you are looking up at it to give a sense of power, once again reinforcing the power of the queen. Although I feel like I've had to re think everything and start again, I feel this is the right way forward.