- Understand the rendering of hair dynamics. (Alembic Cache)
- Re-visit the story and storyboard it with the changes and complete the final animatic, turning it into a previs.
- FK/IK Switch in the arms.
- Squash and stretch in the body, arms and legs.
- Tweak the rivets in the head to make her more usable friendly.
- Corrected and updated rig for character.
- Outside environment modeled
Although, I'm happy with how she turned out with her textures and modelling and overall appearance of Skye. She is user friendly too which is nice and doesn't lag in the view port either!