Thursday, 26 November 2015

Skye: Model Update


Havent been posting for a while due to working on the head of skye. I have her mostly modelled I just need to finish the back of the hair and give the hair a bit more volume whilst I may need to redo the mouth as its looking rather wide and looking like a beak at the moment. I will hopefully have this finished by tomorrow giving me time to model the body over the weekend.

Friday, 13 November 2015

Minor: Environment update


After speaking with Alan and feedback from Phil I have decided to change my location of my digital set to San Francisco as it's got the feel that I want with the European architecture but with an American feel to it as I want my character to belong within the world that she is in, this also has a more normal feel to it like Phil suggested. 

Skye: Clay Model Progress 01






I have decided that I want to model Skye out of clay as part of improving on my 3D skills and understanding the character in three dimensions. I believe this will help me with the modelling and understanding of my character whilst giving me something fun to show at New Designers next year. I will post progress as I go throughout the year and if it all goes to plan I might be able to get another done leading up to the show

Thursday, 12 November 2015

Minor: Skye Blockout 01

Modelling on the way with the character :), I've managed to block her out get the basic forms of the geometry working. I haven't yet discovered where her eyes are going to be as she has rather large almond eyes which seem to be a bit tricky to deal with, but overall she's on the way! Whilst on the other hand I am currently on going another challenge which is all new to me - modelling her traditionally out of clay

@Phil Minor: Environment update

Here I have updated the street scene taking away the centre building as this was suppose to be a normal town but I like the characterful buildings.

Wednesday, 11 November 2015

Minor: Outside Environment Art Work



As I'm currently in the early stages of modelling the character I have decided to focus some time on the environment too. These are more for modelling and production art rather than concept as I don't want the bold line within my scenes. Whilst working on this Photoshop did crash so I cant change the red light unfortunately but I might change it a later date. I wanted the autumn feel to it with the leaves falling off and the warm autumn feel to it. Also I am thinking of having fences opposite the houses or keep them as town houses im a bit unsure about that at the moment.

Monday, 9 November 2015

Minor: Key Poses and Inbetweens






Minor: Head Orthos Redesign



After talking with Alan after the presentation I have redrawn the head from the side and made her cheeks a bit thinner to represent the character more within my concept art. 

Thursday, 5 November 2015

Minor: Pitch Presentation

Minor: Logo redesign

Minor: Animatic V.2




After having a look at the animation several times again I have changed some of the timings and sorted out some of the issues that I had with the previous version. I have added the necessary sounds for it to be read too altogether I am feeling as though it is resolved as an animatic now! Phewww.. .

Minor: Character Orthographics

For the orthographics I haven't clothed her, I will do later on though but for the base model I will model her like this then add the clothing on last time as in the last project I had done this and it seemed to of worked well in terms of Maya.

Minor: Title exploration

I need to have a title in time for the presentation so I can work with that as my animation here are the names that I have come up with so far: 

The Outside
Ansia (Italian for anxiety) 
Skye's Dream
The Room 
The girl and her mind

These are just a couple I came up with, for now I will work with Ansia the Italian word for anxiety, it has a nice ring to it. Here are some designs with the final design for my branding. I used the autumn colours for the logo as its based in autumn with the bright reds and the cool purples. I wanted the emblem to represent the badge as well hence the circle bit at the end. 

 

Wednesday, 4 November 2015

Minor: Girl Character Concept art

After going through my drawing I have decided to do a paint up of the character that I will be using for my animation. Her name is Skye, overall I am happy with her and her design too I struggled with the hands and legs but I think its okay for now :)

Minor: Animatic Draft Final 01

After going through many versions of this and showing to other people multiple times this is the final version that I feel confident with despite all the sounds not being present. Looking back over it several times there is still something that needs to make it flow a bit better but I'm unsure what exactly, perhaps the timings are a bit out. Hopefully you understand whats going on as this is what I have been working on as of late, it started off at 6min! //but I managed to get it back down to 3min 45 seconds. Enjoy! And feedback is welcome as always.