Intro to Autodesk Maya
Geometry types:
http://anthonyjfaulkner.blogspot.co.uk/2013/10/maya-egg-cups.html
Character Modelling:
http://anthonyjfaulkner.blogspot.co.uk/2013/10/first-character-modelling-in-maya.html
http://anthonyjfaulkner.blogspot.co.uk/2013/10/first-character-modelling-in-maya.html
Common Shaders:
http://anthonyjfaulkner.blogspot.co.uk/2013/10/maya-tutorial-robot-texturing.html
http://anthonyjfaulkner.blogspot.co.uk/2013/10/maya-tutorial-robot-texturing.html
UV Maps:
http://anthonyjfaulkner.blogspot.co.uk/2013/10/maya-tutorial-uv-texture.html
http://anthonyjfaulkner.blogspot.co.uk/2013/10/maya-tutorial-uv-texture.html
Character Pt 2. Texturing:
http://anthonyjfaulkner.blogspot.co.uk/2013/10/maya-tutorial-character-texturing.html
Lighting and Rendering:
http://anthonyjfaulkner.blogspot.co.uk/2013/11/maya-tutorial-lighting-1.html
http://anthonyjfaulkner.blogspot.co.uk/2013/11/maya-tutorial-lighting-1.html
Character Pt 3. Lighting and Rendering:
http://anthonyjfaulkner.blogspot.co.uk/2013/11/maya-tutorial-pencil-and-rubber-lighting.html
http://anthonyjfaulkner.blogspot.co.uk/2013/11/maya-tutorial-pencil-and-rubber-lighting.html
Pt1. Using Rigs:
http://anthonyjfaulkner.blogspot.co.uk/2013/11/autodesk-maya-car-animation-rig.html
http://anthonyjfaulkner.blogspot.co.uk/2013/11/autodesk-maya-car-animation-rig.html
Pt 2. Using motion Paths:
http://anthonyjfaulkner.blogspot.co.uk/2013/11/autodesk-maya-retro-rocket-animation.html
http://anthonyjfaulkner.blogspot.co.uk/2013/11/autodesk-maya-retro-rocket-animation.html
Pt 3. MEL:
http://anthonyjfaulkner.blogspot.co.uk/2013/11/autodesk-maya-mel-robot-animation.html
http://anthonyjfaulkner.blogspot.co.uk/2013/11/autodesk-maya-mel-robot-animation.html
Intro to Lighting
Exterior Lighting - Mid day, Sunset, Romantic and Night:
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-intro-to-lighting-whimsey_4.html
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-intro-to-lighting-whimsey_4.html
Digital Set
Modelling:
http://anthonyjfaulkner.blogspot.co.uk/2013/11/autodeask-maya-old-alleyway-scene.html
http://anthonyjfaulkner.blogspot.co.uk/2013/11/autodeask-maya-old-alleyway-scene.html
In Progress......
Intro to Pre-Visualization
Camera Rig:
http://anthonyjfaulkner.blogspot.co.uk/2014/01/maya-pre-viz-01-camera-rig.html
http://anthonyjfaulkner.blogspot.co.uk/2014/01/maya-pre-viz-01-camera-rig.html
Pitch Shot:
http://anthonyjfaulkner.blogspot.co.uk/2014/01/maya-pre-viz-02-pitch-shot.html
http://anthonyjfaulkner.blogspot.co.uk/2014/01/maya-pre-viz-02-pitch-shot.html
Pan Shot:
http://anthonyjfaulkner.blogspot.co.uk/2014/01/maya-pre-viz-03-panning-shot.html
http://anthonyjfaulkner.blogspot.co.uk/2014/01/maya-pre-viz-03-panning-shot.html
Roll Shot:
http://anthonyjfaulkner.blogspot.co.uk/2014/01/maya-pre-viz-04-roll-shot.html
http://anthonyjfaulkner.blogspot.co.uk/2014/01/maya-pre-viz-04-roll-shot.html
Dolly Shot:
http://anthonyjfaulkner.blogspot.co.uk/2014/01/maya-pre-viz-05-dolly-shot.html
http://anthonyjfaulkner.blogspot.co.uk/2014/01/maya-pre-viz-05-dolly-shot.html
Crane Shot:
http://anthonyjfaulkner.blogspot.co.uk/2014/01/maya-pre-viz-06-crane-shot.html
http://anthonyjfaulkner.blogspot.co.uk/2014/01/maya-pre-viz-06-crane-shot.html
Contra Zoom:
http://anthonyjfaulkner.blogspot.co.uk/2014/01/maya-pre-viz-07-contra-zoom.html
Car Crash:
http://anthonyjfaulkner.blogspot.co.uk/2014/01/maya-pre-viz-08-car-crash.html
http://anthonyjfaulkner.blogspot.co.uk/2014/01/maya-pre-viz-08-car-crash.html
Camera Shake:
http://anthonyjfaulkner.blogspot.co.uk/2014/01/maya-pre-viz-09-camera-shake.html
Tracking Shot:
http://anthonyjfaulkner.blogspot.co.uk/2014/01/maya-pre-viz-10-tracking-shots.html
Intro into Character Animation
Ball on the Spot Pt 1.
http://anthonyjfaulkner.blogspot.co.uk/2014/01/the-principles-of-digital-animation.html
http://anthonyjfaulkner.blogspot.co.uk/2014/01/the-principles-of-digital-animation.html
Pt 2. Travel and rotation:
http://anthonyjfaulkner.blogspot.co.uk/2014/01/the-principles-of-digital-animation.html
Pendulum, Settle & rest:
http://anthonyjfaulkner.blogspot.co.uk/2014/01/the-principles-of-digital-animation_27.html
http://anthonyjfaulkner.blogspot.co.uk/2014/01/the-principles-of-digital-animation_27.html
Hanging Chain Swing:
http://anthonyjfaulkner.blogspot.co.uk/2014/01/blog-post.html
http://anthonyjfaulkner.blogspot.co.uk/2014/01/blog-post.html
Stretch and squash
http://anthonyjfaulkner.blogspot.co.uk/2014/02/the-principals-of-digital-animation_3.html
http://anthonyjfaulkner.blogspot.co.uk/2014/02/the-principals-of-digital-animation_3.html
Can Snatch Anticipation and Follow through:
http://anthonyjfaulkner.blogspot.co.uk/2014/02/the-principals-of-digital-animation.html
Intro to Rigging:
Leg Rig and Piston rig:
http://anthonyjfaulkner.blogspot.co.uk/2014/03/intro-to-rigging-constraints-feet-and.html
http://anthonyjfaulkner.blogspot.co.uk/2014/03/intro-to-rigging-constraints-feet-and.html
Eye Rig:
http://anthonyjfaulkner.blogspot.co.uk/2014/03/intro-to-rigging-constraints-eyes-spine.html
Spine Rig:
http://anthonyjfaulkner.blogspot.co.uk/2014/03/intro-to-rigging-constraints-eyes-spine.html
http://anthonyjfaulkner.blogspot.co.uk/2014/03/intro-to-rigging-constraints-eyes-spine.html
Spine Rig:
http://anthonyjfaulkner.blogspot.co.uk/2014/03/intro-to-rigging-constraints-eyes-spine.html
Arms and Hands:
http://anthonyjfaulkner.blogspot.co.uk/2014/04/intro-to-rigging-constraints-arms-and.html
http://anthonyjfaulkner.blogspot.co.uk/2014/04/intro-to-rigging-constraints-arms-and.html
Intro to Texturing
Double Sided Shader:
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-double-sided-shader.html
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-double-sided-shader.html
X-Ray:
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-x-ray-shader.html
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-x-ray-shader.html
Faked Rim Lights:
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-faked-rim-lights.html
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-faked-rim-lights.html
Transparency:
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-transparency.html
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-transparency.html
Fur and Presets:
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-fur-presets-attributes.html
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-fur-presets-attributes.html
Fur Hat:
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-fur-hat.html
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-fur-hat.html
Visual Effects 1: Deformers
Blend with inbetweens:
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-visual-effects-1-blend.html
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-visual-effects-1-blend.html
Non-Linear deformers
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-visual-effects-1-non.html
Mirrored Blend Shapes:
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-creating-mirrored-blend.html
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-creating-mirrored-blend.html
Wire deformers
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-wire-deformers.html
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-wire-deformers.html
Sculpt Deformers
http://anthonyjfaulkner.blogspot.co.uk/2014/05/maya-tutorial-sculpt-deformers.html
Summer To do list.......
- Visual Effects 2 : Rendering layers and Compositing
- Skinning 1 : Intro to skinning