Tuesday, 4 November 2014
Character: Sea Critter Character Evolutions
In my game you when are cursed into the prison from the other gods (that you have been building) your task is to escape it and by doing so you evolve your character to get past obstacles within the game. I have experiment with the different evolutions of strength, stealth, speed, electricity and the normal sea critter design.
Saturday, 1 November 2014
Character: Environments for Character
For designing the environment I got Donkey Kong. I thought of giving him a big banana hummock and barrels around him. He also wears a tie so it suggests that he is a bit civilized so I gave him a drying rack with his ties on.
Character: Evoking a Character with a different style
This was star fox mixed with native African. Therefore I changed his futuristic elements to more tribal elements, the gun has changed to a spear and shield and his costume is African based with cloths and jewelry.
Wednesday, 29 October 2014
Narrative: Character Orthographic Updates
From the tutorial we were told to re-do the orthographic for our characters as they had lost their personality and character with the last ones, so I went back to the concept art and redone the orthographic
Tuesday, 28 October 2014
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