Showing posts with label skinning. Show all posts
Showing posts with label skinning. Show all posts
Thursday, 10 December 2015
Skye: Dynamic Hair Tests
I still have a part of the hair going into the gemoetry of the shoulder where one side of the hair is thicker than the other which is rather annoying but I shall continue to tweak to refine this. Overall I am happy with the effect and looks as though she is coming together almost ready for animation, just the textures and the rigging to go!
Monday, 7 December 2015
Monday, 17 November 2014
@Alan: Hyena: Skinning and Joints
I've put the joints in for the hyena, I was not sure whether I should connect the tail onto the spine as you don't for the horse joints in the tutorial but on the porcupine it was connected.... I've managed to skin the joints onto the mesh and it works fine, I am just unsure whether the joints are in the correct position or not?
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