Showing posts with label Toolkit Project 1 Autodesk: Maya. Show all posts
Showing posts with label Toolkit Project 1 Autodesk: Maya. Show all posts
Monday, 24 March 2014
Monday, 3 February 2014
Thursday, 12 December 2013
Secret Lair: Final Renders
Final renders of my lair, overall I'm pretty happy with the result considering thisis my first maya attempt and modelling an interior :)
Wednesday, 11 December 2013
Secret Lairs: Progress... UV's and texturing
Finished laying out my UV's on my scene and started to texture my scene. I also increased the lighting I will go back once the textures are painted in, and then 'pump' them up a bit more and play with the contrasting oranges and blues. I was playing around with the floor and still unsure how to make it work, the plain text and puring (First one) seemed too genericlain so I decided to make a plain with a 3d texture and then used a displacement map to give it depth within the image, I think this is working better however it still needs some work. Also included using a bump map on the walls to make it feel more 'cavy' and 'rocky'.
Tuesday, 10 December 2013
Secret Lair: Basic Lighting Set up
Experimenting with the basic lighting set up seeing how dark I want the scene to be and seeing how the distance on the ambient occlusion node effects the scene. It seemed to of made everything mid grey at first but by increasing the distance I feel it has given the image more depth. Now onto texturing and I can tweak the lighting later on when I am texturing. I had a pink light source under my font in my concept art but I'm not 100% sure how I would do this, so I will experiment with that later on. Any advice for this scene would be great :).
Monday, 9 December 2013
Secret Lairs: Lighting set up - beginning
Experimenting with the lighting set up, these are my first couple of renders and my final composition that I am going to work with. I need ot capture the essance of the light blue and the warm candle lighting therefore I had an idea of the blue light source coming from the font it self, this will also help with the focal point of the image.
Secret Lairs: Finish Modelling
Friday, 6 December 2013
Secret Lair: Modelling
Beginning of my Maya scene for my secret Lair. I need to make the lair more 'cave like' and explore with the overall structure. Then finish modelling the candles and lights on the wall and finally onto uv texturing and lighting :)
Tuesday, 26 November 2013
Autodeask Maya: Old Alleyway Scene - Modelling
Friday, 8 November 2013
Friday, 1 November 2013
Maya Tutorial: Pencil and Rubber Lighting
After completing the lighting tutorial I managed to get my characters done as well in our Maya class today.
Thursday, 31 October 2013
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