Skye: Ouside Block Modeling
I have been focusing on my rig for a while now so I thought it's about time to put some work into the buildings and the outside scene. Therefore I have blocked out some designs for the exterior and looking back at the influence map I need to tweak them a bit more to make them seem more believable as buildings.
Loving all the little window variations :^D
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DeleteTypo in your blog post title Ant.
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