Murphy: Updated Pose and Textures
After the final Crit I have decided to repose Murphy and to finish off the texturing on him, overall I feel he is working a lot better now. I also have found some music to go along side the turnaround that will fit nicely.
Hi Ant
ReplyDeleteHis raised bent arm feels broken at the shoulder...its rotated (twisted in the shoulder) too much / too far back. When posing a character don't forget every control should be moved - In this case use the clavical to help move the shoulder too. See me on Friday (bring your model) and i'll help solve your pose.