Saturday, 4 April 2015

Adaptation B: Modelling Progress



I managed to do his chin so the geometry is more rounded near the bottom too with the model. At the moment I have left a gap for his adams apple as I'm unsure how to do at the moment. I am going to model his eyes properly soon and then onto the details such as the hair, feather and band on his head. I think I'll model the hair for this project rather than using plugins or maya fur.

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